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I got assigned this game for round 3 of the IGMC. First, congrats on getting to round 3! Here are my thoughts on the game.

The idea of having the shop and cleaning artifacts was  a neat idea, then searching for clues in the evening. However I feel like it needed more. The town really had 2 people I could interact with that had changes to what they said. The others the dialogue never changed at all that I could see. Also wasn't sure what the point to the shop was given how getting the ending depended on me just being sure to talk to someone every day. Was there another way to win the game based on the shop? If so I missed it. And does G even matter in this game? I never felt like it did except to make sure I had enough to buy the next day's item.

Overall I feel this is a neat idea, and with a little polish to connect the two sides of the story more would make a great game. Good job again on getting to round 3, and hopefully the feedback will help you to improve it and make it even better.

Thank you Bgi! I'll definitely be taking the feedback on board and I'm planning to use it to make some changes to the game, so thank you. :D