Pretty nice, I didn't play this one on the last demo day.
I do think its on the boring side though. You have it all, nice art, funny dialog, etc. but the gameplay is lacking, slow, sterile.
You can't make a "bullet hell" where you are sure to get hit and your attacks either do no damage or destroy the whole screen in seconds if you manage to roll good upgrades/spells.
Also you need to work on the visual feedback. I got to the second level without even knowing I could click the level up button to get upgrades.