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I definitely need to play this game some more to give more detailed feedback. Some of the things I noticed was the bedroom of the player at the start is identical to the other bedroom, so for a new player there's no way of knowing which bedroom is yours without using the bedroom finding function. There seems to be no real reason to use the normal variations of tool moves as opposed to the specials. Furthermore it bothers the heck out of me that it sounds like the music is coming from some direction in town when clearly there is no actual sound emitter.

The player room is meant to be temporary until you build a house, also options to buy other rooms in the city will be available later on.

Specials are more stamina intensive, if you have full nutrition you can go wild, but if you are short in stamina the normal slower tool use will get more done.

We are going to redo how the music plays, and add some tracks to play outside the town too later.

Thanks for the feedback