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(+2)

wow I loved this.

lovely art style, lovely music and mood, great characters.

The opening banter was super-entertaining, and the stakes/possibilities of the quasar were great.

I found it super-satisfying to turn my crewmates green and tell them nice things (who doesn't want to hear nice things) enough that I'd forgotten all about the quasar by the time it came back and was like "OH YEAH" in a good way.

then when it hit, the visuals, the music changing, ahh, it hit pretty good.

the ending sequence just felt so important and gave me all the feels.

(one thing I admit is I was using the down arrow to page through dialogue so I made a choice near the end I didn't intend on doing, but then I tried playing through a second time to try the other choice and... it felt like I got the same outcome? but maybe I'm missing more hidden stuff in the game...)

(+2)

hey, thank you for your lovely comments!! we're super happy you enjoyed it <3 

(the ending is the same either way, don't worry - ultimately it's that way to reflect the game's message of 'you can only try your best and support each other', because no matter what you choose, your team support you and believe in the same things as you! plus the box might survive even if the ship doesn't. hope that makes sense haha)