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game balance might be a bit hard to achieve since the macro can 1 shot units using devour and has high movement speed allowing for easy rushes and early game map control/denial, I'm interested to see how you intend to balance such a game

it might be easier to balance by having both sides be villages but have them spawn in with a hero(macro) unit. if that unit is taken out the game ends. Perhaps you can sacrifice food, or straight up your own units to make your macro more powerful and bigger

Yeah, it’s not very fair right now. I’m planning for scenarios where you play as the villagers to have less aggressive behavior: it’ll show up now and then. Maybe it’ll slowly claim territory?