Not sure but I think it was the version before this one.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/inventory.rpy", line 109, in equip
File "game/inventory.rpy", line 115, in unequip
File "game/character.rpy", line 147, in unequip_armor
File "game/character.rpy", line 178, in statRemove
AttributeError: 'Armor' object has no attribute 'stat'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "main_lusterfield01.rpyc", line 278, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3136, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3325, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 4160, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/screen.py", line 727, in event
rv = self.child.event(ev, x, y, st)
File "renpy/display/layout.py", line 1102, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/layout.py", line 1323, in event
rv = super(Window, self).event(ev, x, y, st)
File "renpy/display/layout.py", line 273, in event
rv = d.event(ev, x - xo, y - yo, st)
File "renpy/display/behavior.py", line 983, in event
return handle_click(self.clicked)
File "renpy/display/behavior.py", line 918, in handle_click
rv = run(action)
File "renpy/display/behavior.py", line 330, in run
return action(*args, **kwargs)
File "renpy/common/00action_other.rpy", line 537, in __call__
rv = self.callable(*self.args, **self.kwargs)
File "game/inventory.rpy", line 109, in equip
File "game/inventory.rpy", line 115, in unequip
File "game/character.rpy", line 147, in unequip_armor
File "game/character.rpy", line 178, in statRemove
AttributeError: 'Armor' object has no attribute 'stat'
Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Outland Wanderer 0.0.5
Wed Sep 7 19:19:18 2022
[/code]
Should I just start over from the begining?