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(+1)

It is very challenging, at least for me it was. I am sure that those that like difficult games would love it.

It was difficult, but felt very polished, and the pixel art gorgeous.

I died sometimes just by touching a wall that did not have any obvious danger that i could see. I made a screenshot when i was trying to slide down from the left wall of the stalactite:


The only thing i think this game lacks is, maybe, a little more story. At first i thought that i was just keeping the spirit(?) company, or maybe protecting it from something during the journey, but it turns out it was me who was returning home(?).

But maybe it is just me who did not understand :-P

Thank you very much for playing! I am sorry for making the game too hard. I think that for short gamejam games like this it is better to urge on the side of too easy than too hard, but for some reason it is hard for me to do >_< I am happy to hear you like the polish and art though :)

That is indeed a bug. Apparently I never tried to slide down that wall myself, so I never caught it. Should be an easy fix though, thanks for letting me know!

I very much appreciate you shared your experience of the story. This was the first time I tried to incorporate a storyline in a game, so there were bound to be some story telling mistakes. I can completely see how you would be confused by the goal of the journey. I will take that feedback with me for my next games :D