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(+1)

Thanks! Glad to hear

1 stats on clothing leads to people wearing clothes that give the best stats and not what they actually want to wear, which I'd rather not

Sometimes, there might be differences depending on what clothes you wear, but probably won't be anything too major since leads to same situation as before, wearing what suits combat rather than what you want

2 same as above!

3 unfortunately can't, because it'll require me to account for multiple different situations where the player escaped from something that should be irreversible. It's just not viable. Some really interesting scenarios you've laid out there though XD

And you're welcome!

Thank you for the careful answer!  Yes, structuring stats to avoid item favoritism is quite a challenge: I'm glad you liked the scenarios!

Incidentally, I ran into a bug with the later wearables that locks the game up, and an issue with kneeling sequences: I'm using windows 10: hope this helps!