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BondageCat

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A member registered Jul 14, 2022 · View creator page →

Recent community posts

My thanks to quikbrnfox!  As it turns out, there can be a page two for proposals: it's an unmarked arrow at the very bottom of the page: "==>", so keep an eye out for it if you're having trouble.  Fun game so far!

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[Resolved -- thanks quikbrnfox!]  Erm, I ran into what seems to be a game-ending bug: it seems if you don't progress Ruth's story before some of the other characters, the proposal for 'punishing the girls yourself' disappears mysteriously from the voting agenda, to be replaced by the follow-on 'force stripping to underwear', which cannot be voted on without the other proposal being passed.  Not sure exactly where the tangle happened, but I can't progress any further as a result -- we just sit at the weekly meeting and stare at each other to no purpose, so I suppose I'll just have to start over...  and I almost had my favorite, the cute lil' kittycat Rachel, up to level 5, too!  Can this problem be fixed??  Thanks!

A bad end for cute Paula??  Oh, say it isn't so!  I love the idea of a foursome dynamic coming up, but for the beautifully pliant Paula, can't she simply have just-in-time happy endings before anything actually unpleasant happens? (but hopefully much too late to save her from 'suffering' a lot in her non-consensual sexy adventures, of course...!) 

I was hoping our timid heroine could safely experience more trouble with her neighbor and her friend's husband, random gropings, forced orgasms, public nudity predicaments, some hot fun with Sparky and others, and an ongoing Odyssey of being stripped actually naked and barefoot for undeserved spankings and molesting by that subway guy, her creepy bosses and perhaps even that strange-eyed barista... heck, why not let there be the 'scary' option for the player to steer her (protesting) into being a submissive playmate to nearly everyone she meets?  That could be an unbelievably awesome storyline!!  Or perhaps that would be just a little too much fun?  ;)

Looking forward to the next installment!

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Hmm yes, and the ability to go without any clothing at all please for maximum sexiness, agility and minimum resistance?  And perhaps upon winning/losing, add the possibility of her enduring a round two or three, as well?  ; )

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Thanks for writing back!  That all sounds Perfect and very hot to me -- this is a quality game and I'm so glad the update is in progress!  :)

Still love the game and can see so many abusively sexy places it could go: pretty sure if you reached out, there would be a host of fans on here who would be happy to help with the update -- it just seems a shame to see this title stagnate

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Just a quick game review: If you enjoy mind games and metal bondage with orgasm control, you're in for a treat: the dialogue is well written, the characters fully developed and easy to invest in, and the story is long, suspenseful, unpredictable and full of hot situations catering to a broad spectrum of fetishes.  The artwork must have taken hundreds of hours and is quite compelling.  I'm looking forward to see what they'll come up with for Paula in the future -- perhaps with Sparky or more spankings by Irwin ;)

I'm very glad you're all okay despite the war (the world's gone crazy) and looking forward to an update!    Still hoping there will be some route on the submissive path that leads to Viv being held down naked for an undeserved spanking or belting (perhaps by her nasty boss) -- that could be so tasty...!

I'm so glad you loved it -- I was afraid you wouldn't like it, so thanks!

Thanks!  I'm so glad you liked it!  I'm still setting up my social networks, but I'll follow up with the info so You can add the links to your gallery. Thanks, again!

Just a thought: how about a PDF strategy guide with all the story lines and easter eggs? Charge $5 for it, just about everyone will buy one, you'll get loads of financing from it and FatGuy-Arch can take a break from answering our similar questions over and over; an immersion-buster maybe, but we're all adults here and I'm sure we'll know when to hit the "just give me the answer" button, and it would be especially awesome for completionists like myself, who worry about missing any bits you spent time putting in the game but got missed somehow...!

Well, I'll be... and there's the fairy kingdom; thanks once again!  It would never occur to me to beat up a fairy; by the way, I think my character is actually crazy -- after changing Cassie's outfit a zillion times, I literally just threw cheese in her face.

You did great! Yes, Bell was in jail for whatever unknown reason:   everything working out just as you said  so far except for bottling the fairy dust: in the screen North of Camilla, in the purple square that i can investigate using 3+ sensing ability, I cannot bottle the fairy dust (I had 78 empty  bottles at the time), so not sure what I'm doing wrong...?

Thanks so much, FatGuy-Arch!   That's an awesome reply; I never expected  such a complete answer     -- you've saved me, I'm sure! (I wouldn't mind having a bit less    guessing and trial and error     in this game, but that's only my    taste); thanks again!

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Help? My game has stalled and I'm exhausted trying to get the story going again (the fortune teller and hint guy in the slums have run out of info).  Any insight on any of these story elements would be awesome, please?

- The renovations at the farm haven't completed after months of game time (i gave them their 10 grand soon after first arriving in New Arc) - did i break the game by doing that first?

- Bell the cowgirl has disappeared a second time and i can't find her anywhere - is she beyond the flower girl?

- I can only pick apples with Cassie, hold her hand and feed her fish at the safe house with Alissa getting in the way of anything fun upstairs - can't I stuff Alissa in my closet or something to get the pest out of the way? 

- i can't renovate the hideout because they never finish working on the first job at the farm - staffing is pretty low at the hardware store, I guess?

- I can't defeat the flower girl in the forest - do i need a spell?

- I can't do anything with the fairy dust in the northern area of the inner forest - do i need an item? A fairy? A vacuum cleaner? 

- I'm not allowed to learn any new spells from Rinny beyond Electric Shock, which hasn't been of any use so far (Update: its effective against the Tentacle Lady at the abandoned base)

- Pixie won't let me into the locked room at the manor

- I can't ask Pixie about appliances for the farm because they never finish working on the farm! Honestly!

- House of Horrors won't let me past the second locked door to buy whatever they've got there, but won't tell me why

- I can't buy any appliances for the farm because they never finish working on the farm - seriously, I could have built a farm myself by now

- I can't complete the science building meat infestation sequence?? -- I've lost Linda and the elevator and can't fish at the green pond...

- I gave the professor the bug poison and completed the hospital visit, but that story dead-ended oddly after participating at the party - is that all there is?

- I'm living with Fern but can only do the chastity and rope sequences at home - she's pretty vanilla, but there are soft kink items everywhere in the game: can't we do anything else at the apartment?

- I can't buy dungeon equipment because i haven't got a dungeon - where is that supposed to be?

- I can't tinker with any items except feed the weird fish worms for seaweed or drape a tentacle on its head...

Thanks for any help on this... any of this!

Thank you for the careful answer!  Yes, structuring stats to avoid item favoritism is quite a challenge: I'm glad you liked the scenarios!

Incidentally, I ran into a bug with the later wearables that locks the game up, and an issue with kneeling sequences: I'm using windows 10: hope this helps!

Loving this game so far, thanks!  As I've been playing it, I came up with three suggestions for your review!:

1. It would be awesome if clothing items enhanced stats and added new Context moves in battle (both by the player and the opponent!); for example, the bondage arm bands could increase RES and ERO, but run a Context risk that the main characters hands could be bound for the remainder of the battle if the opponent used a grapple move, such as the Highway Man's bear hug.

As another example, the scarf could add the Context move of binding the opponent for ERO moves but could also be used as a soft strangle against the main character by the opponent.

2. It could make for unexpected interest during battles if the main character and opponents had chances to grab and turn  the other's own weapons against them for either more damage (hammer, crowbar, bat) or more stimulation (whip, flogger, dildo...!)

3. It would be great if you could add a setting to disable bad endings, since it's unfortunate that the main character can't experience everything in the game because some of the events lead to 'bad ends'; happily, I've yet to encounter a bad end that couldn't be navigated around believably (for those who really want to get into lots and lots of trouble), so here are five solves I thought up as examples (spoiler alert, btw - don't read further unless you've already played the game a long way):

- Meat infection bad end: rescued as a test subject (not too soon) by scientists pursuing the rumor of the abandoned base

- Plant girl bad end: after being obsessed with the plant girl for a while, random fairies tickle the main character, and the increased oxygen from laughing breaks down the drugged state from the spores long enough for the main character to get away

- Rescue mission    bad end: after main character is kept as a dog for a while, Fern's submissive contact could be coerced into freeing main character; afterwards, the main character could be strung up for public enjoyment upon approaching the guards (Fern would have to steal the key for the second(+) attempts)

- Mirror bad end: after being taken away by the reflections, end up in the basement of the manor and be tortured for the entertainment of the Mistress for a while before being tossed out by the servants at the entrance to the graveyard to restart the manor search sequence

- Milking Farm bad end: after being kept as a milking cow for a while, main character has to be beaten and coaxed more than the other cowgirls to produce satisfactorily, and when another cowgirl is captured, the main character is replaced and thrown out and can start the infiltration sequence all over again.

There are a bunch of other bad ends that can be solved similarly, but these give you an idea what I'm talking about...

Thanks again for the great game!

It might only work if your politeness score is really high and dominance very low, but after taking their order bring back 6 espressos: when they break a glass on purpose, be very agreeable about it and clean up as best you can and then agree with them to clean again: it's a pretty fun sequence! As a side note, trying to just leave the menu when taking their order winds Vivien in thier lap, as well...!

The only way to get that scene is to tease Hima when she enters the shower; if you didn't get that pick-colored option, your submissive score (negative dominance)  likely didn't end up    high enough by that point.

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I 'm loving this game:  it's  so hot -- my favorite scenes were the inspection in Hima's apartment and the unwanted wedgie Vivien received at the Bun-Bun Café!

As a thank you for a great game so far, I drew this  scene  with Mr. Scroop about to put a very sweaty Vivien through  a brutal wet belting...!

Also, here's a couple of ideas about the wolf segment, if that's okay:

On the submissive path of the story, when Vivien is accosted outside the restroom, it would be great to have a scared, extra-submissive response available (without money talk) that would lead to kidnapping as with  the dominant path -- intimidation stripping of Vivien before the blowjobs would be over-the-top sexy, of course -- and if Vivien cries for help, it would be awesome if Hima either joins in to make it a cruelly unfair three-on-one party, or 'enjoys' Vivien after getting her away from the two wolves (similar to the apartment and shower scenes), or does both!

I'd love to  join in and help develop this game, if you're interested!

Here's a     fan drawing I made as a thank you for  the hot  game so far!

Great game! It's one of my favorites on here, in fact (I love the cute little fox getting into so much trouble).  After enjoying your work so far, I would like to offer four suggestions:

1.) Why not give Linda the option to enter battle without either outfit (naked), with the stats similar to the rags outfit yet Sex effect at perhaps 5 and Resistance at zero?

2.) If Linda wins, perhaps give the player three choices: "Dominate", "submit anyway", or "Scare him off" to allow for player to better guide Linda's character upon victory? 

3.) During the elaborate defeat sex scenes when Linda loses, it would be hot to give the player more immersion by choosing "struggle", "plead" or "do nothing" at significant moments?  Early escape might be possible for weaker monsters, while stronger monsters may control Linda longer, and the player could decide to drag out the scene longer if they wished

4.) Finally, after "struggle" succeeds or the monster finishes with Linda, perhaps give player the choices "Try to Run" and "Do nothing", to potentially trigger a 'round-two' or even 'round three' to the spiraling-out-of-control proceedings?

I hope you like the ideas!  Also, I think CiHat's right -- I'm sure there'd be people on here who would be willing to help push this game forward -- draw some pictures, write flavor text and so on...

I've four suggestions and am reporting one bug: 

1.) How about letting defeat sex be a way to gain exp points? A whole minigame on pleasing the monster could be crafted around that...  

2.) What if masturbating in front of even higher-level opponents allowed the character a good probability of surrendering to defeat sex immediately, rather than being injured first (a function of outfit and damage dealt, of course)?

3.) Why not be able to befriend the wolves and deer on the island, who would then bring the character food and materials on occasion, or even come to the character's aid if she's being injured?

 4.) It would be hot to have a solve for this game in which a ludicrously yielding character could succeed without ever attacking anything herself

Bug: if the character is accidentally masturbating when attacked by wild animals, she loses health but doesn't die