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I'm really sorry to hear you're struggling with the size of the game.

Unfortunately, due to the size of the screen, I can't make the cells any larger without making the puzzles smaller.

Please feel free to apply for a refund if you aren't happy with your purchase.

No that's ok. I just need to be in a very well lit area. (and I will get my prescription checked!) I suppose a way of making the puzzle zoom in and our (like pixelogic on iOS) would be really good. But I doubt that's an easy solution! :)

(+1)

Yeah, the game isn't really built for that unfortunately.

The game was almost entirely built before I even got my hands on an actual Playdate. I've definitely learnt a lot about the limitations of the screen size with this project and I will take what I've learnt in to my next project.

I'm thinking of releasing a demo so people can decide for themselves if they feel it's a problem. It personally doesn't bother me when I'm playing, but you're not the first to make similar comments.

Thank you for your support and understanding.