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This is awesome! I loved the music and UI, the platforming felt super responsive and fair. (When I died I felt like I earned it, plus I loved the death animation of her just falling over stiffly) I really have only two minor critiques, the door cut scenes felt a little jarring in the first level, it kind of broke up the flow of the game for me a bit. (Though I loved the carpets in the second level I played, maybe because those didn't change the camera angle.) And in that same level the chests were a little hard to spot when the camera was a bit zoomed out for some sections.


Overall it was great!  

(+1)

Hey thanks so much for giving the game a try!!! Yeah those doors on the first level have been there since before the stone age, I had plans at some point to reorganize that section so it plays about the same, just opened up with no transitions and stuff. I think I'm gonna take some time to plan out a better layout, those doors gotta go haha. For the chests in the second level, I can add the same shimmer effect that's seen on items like the red weapon boxes and those buttons found on Winter Assault so it's more noticeable. I can also add a bit more detail to them as well to help them pop out. Thanks for the feedback, I'll be looking into these asap, glad you liked what you played!!