Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I could feel a love of world building in here.

I spent most of the play disoriented before I realized most of the meat was in looking in the mirror and realizing most of the "move-forward" was in that option.

The pamphlet was a very cool and unexpected moment, and I did have a strong sensation of looking into some kind of unknowable world.

I found it difficult to connect as a player with the lore (though I suppose this is less a game and more a "book", as it were,) though I got a strong sense of consistency within it - this looked like it was a lot of fun to write.

(+1)

It was a lot of fun indeed and I do love creating. I appreciate the different feelings people got from it and I think that is the greatest compliment after all. I mean, it's mostly for me but seeing what every person got out of it and how they worked through it is the most rewarding thing.