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(1 edit)

Concept is probably the most interesting thing I've seen in the jam. Very ambitious writing a netcode in so few days! I think the player would really benefit from a little arrow appearing over Daisy when charging the jump, to understand exactly where she'll go (I found the controls to be frustrating at times, since you can't exactly preview the direction and height of the jump). I don't know if it's one of the game breaking bugs you mentioned but I managed to get decent heights by entering edit mode and carrying Daisy on a block, it doesn't lose collision. Graphics are so cute!