Thanks for the feedback! Indeed, there were a lot of problems with who's talking and we did some work after the jam to fix this, in the (slightly more) polished version. (Link for the slightly more polished version is in the game's description.) Now there is another colour for the necromancer, too!
And yes, you're right, having more options would have been ideal. But I'm still amazed by the amount of writing our 2 writers did. I guess there wasn't enough time to create more options.