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(+2)

The music, sound, art and story work wonderfully together. Had an absolute blast playing this as well. All boss fights were unique from one another, challenging enough for me to have to pay proper attention and try my best, without being overwhelmingly difficult.

The upgrades were fun to use, although, without spoiling too much for anyone else reading, a certain projectile attack from the player was not always easy to aim, and got blocked by platforms just a bit that felt somewhat out of my control. And upon obtaining the last movement ability, it does become a “spam this and you’ll be fine” kind of game. So that one felt a bit too powerful perhaps.

I can see this becoming a really good game once some balance changes have been made and some more content has been added.

Would highly recommend any other readers to play this as well!

(+2)

Thanks for the praise and feedback! I went ahead and tweaked the things you mentioned to try to address them somewhat (since we’re in the late submission window), for the sake of future players.

More content will have to wait until after the jam, but I’ve had a great time building this game, working on it in a more relaxed fashion would be quite nice.

Thank you!