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I never expected a VR game in a gamejam so that's a (positive) surprise. A VR game made in a Godot is an even bigger surprise! This made me dust off my old Oculus headset. 

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Tanx I tried my best it'd my second game and it will get an update after the jam ends to add some stuff I felt /know is missing you know like menus and some models to fill up the rooms that are a bit empty. Your welcome to leave more comments about stuff you would like to see improved but I. Spent about 3days ish making it. 😁 and it looks much better than my first game even tho this one does not have ai its got a lot more logic due to making sure the items respawn when they glitch / exit the room they are ment to be. I'll see what I can do about lighting to better set the mood of the game. I already updated the level loading so going for lv0 main menu to lv1 should no longer give you a loading symbol or say waiting with the godot image but we will see when it update goes out. I did not get as far as linking the theme of the jam in to the game but you win some you lose some. But over all I think I can release a few more room and levels for the game. Have a nice day 😁

"its got a lot more logic due to making sure the items respawn when they glitch / exit the room they are ment to be."
Oh yes, sometimes the least noticable things take the most code and time to make. Same with my current game :D