For a proof of concept this is a good first showing.
However i also feel like the game is trying too hard to be a copy of PvZ. I hope to see some unique aspects in both gameplay and mechanics eventualy.
Right now the sex guy (the purple piranha plant) seems weirdly out of place compared to the more proper look of the other fighters. But maybe thats a direction more towers could take.
For example the Shield bearer (the potato wall equiv)
could instead be a dude with a fullbody chastity belt
and the girls are riping parts of it of instead of hitting him with their club.
I would like to be able to collect coins on mouseover without having to click.
Hotkeys for the towers would be nice as would the ability to skip cutscenes.
Especialy the end-of-chapter scene is far to long for something i cant seem to skip and the new tower introduction is
too longwinded for someone whos played PvZ before.
I also cant help but feel the playing field feels alot smaller than in the original. Im not even sure why.
The bowling minigame is awful. It was shit in the original and its shit here. I would very much like to be able to skip it and maybe consider if its worth keeping at all.