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Good stuff! Love these mechanics, they work pretty well. With my personal tastes, this game gets just a bit too frustrating at times; if there was a threshold for the perfect amount of challenge/difficulty, I think some levels go just a bit further beyond that magic spot. Giving some sections/platforms just a touch more room on some of the harder areas would really help a lot. When you're able to throw something as the gorilla, it's very difficult to tell where he's going to throw, even just adding a basic aim reticle (no throw arc needed) would help this tremendously


 This game is nice and polished, but I think you'd might want to get some different SFX for the animals, they sound a bit "recorded on a laptop at 3am"-ish, if that makes sense haha. I figure that and music are being added in later, so it's no biggie for now. Overall, this one's pretty interesting, I can see rage game fans liking this one!

Thank you so much for the feedback! You are totally right when it comes to both sound and difficulty.

I'm not much of a sound guy, so yeah.. the sounds are just me making strange noises, and it's definetly something I would like to work on.

I'm concodering doing a v2 from scrach and really fine tuning some mechanics, and your idea for the gorilla is brilliant!