Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

The basic controls are simple but feels great. Movement and jump is really snappy and responsive. One of the main pitfall for a jam game is making the game too difficult, but that's not the case in this game. It's just that the map is really big. Didn't played it for as long as many of the other commenters did, but since multiple different sets of tiles are used, the levels feels pretty different to each other. The secret paths are also cool, but I think they're a bit too random for me.

Overall, I think it's a solid baseline for an adventure-platformer metriodvania. Good luck on your next one!

I always believe metroidvania maps should be pretty big hehe, but yeah probably should tone it down a bit in a game jam.

Thanks for the advise and also for trying the game out :)