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(+1)

I normally enjoy puzzle games, but this one left me frustrated. The controls were pretty hard to use, and I found most of my time was spent trying to adjust the camera to get a good look at the blocks.

I like the core concept, but maybe you could start off with two blocks, then three, just to build the concept of the game before throwing the player straight into four blocks. (I could just be dumb and bad at puzzles)

Thanks for the feedback I'll see what I can do.