There's promise in this project, despite the lack of audio and bare UI.
It would be nice if the player character animated in response to the movement instead of simply rotating, but the flame effects are quite nice.
From a game-feel perspective, it felt like the extinguisher never reached as far as I thought it should based on how much it propelled the player character back. Also I instinctively avoided the fire for most of my time until I realized there was no actual penalty for getting into the thick of things.