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(+1)

What I liked :

  • Fantastic puzzle mechanic (already seen, but not used in this clever way)
  • Level design is progressive
  • Head-scratching puzzles

What could be improved:

  • Using the mouse. I would prefer something like using space an action key to give the action, then just space to retrieve it.
  • Don't see easily when I can take an action, particle-effect is too long to warm and too subtle. I think you could simply change the frame of the action with alternate colour, and add a subtle SFX for entering/leaving an object zone.
  • Bug: Sometime action can't be taken/set even with the particle effect indicating you that you can.

Hope it helps.

Overall, that's a great game.



Thank you for the feedback! It definitely helps. I especially like the note about the particle effects, that’s very actionable and quick to address!