Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Do jumps outside the first 4k work as long PROVIDED they are jumps back into the first 4k? IE, could one locate a jump table at 0xFFF?

Yes. Quoting the FAQ:

One subroutine can dangle off the 0x1000 code RAM boundary if it doesn't contain any jumpjump0, or :call targets- try placing your longest branchless/loopless subroutine there!