This is a great example of a bullet hell shump! It took me a bit to get comfortable, but once I got a hang of it, I had a blast. Great work! Looking forward to more of you stuff!
Viewing post in Summer Carnival '22: CrossGunr D+ jam comments
I completely get where you are coming from! When designing games one almost gets sucked into all aspects except how to teach the player how to play. In some of my previous jams, I would scramble to explain how to play either in a giant wall of text or in some menu ui at the last minute. Seriously though, great work :)