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The game has promise, but needs a lot of work. the dichotomy between the walking speed and the jump is almost too much. it feels like the character is constantly slogging through mud. the range of the grapple also isn't clear until you try and fail, so some guide showing just how long it is would be nice. lastly it feels like I kept running into the side of blocks instead of swinging onto the platform I needed to reach.

Thank you very much for your feedback! Could you please elaborate more on the "running on the side" problem?

Instead on making it onto the platform I needed to get to, I often ran into the side of it, smacking the character's face on the side. the character itself was not running *on* the side but *into* the side.