Thank you for the feedback, I really appreciate it.
I have a different piece of feedback about how it can be frustrating to have to start the puzzle over from scratch if you fail. How did you feel if you ended up in a failure state?
I completely agree with the art. I quite literally just clipped it from Martin's video and will be replacing it this weekend if I can find time.
My main reason for publishing this is to get feedback towards a possible mobile release. I'm trying to figure out if it is fun, and if it would be fun to play for longer than a few minutes. The main conceit would be a single daily puzzle, with everyone around the world playing the same puzzle and able to compete on speed and lowest number of clicks.
(Plus the ability to play previous days, because one a day might be too limiting on it's own for some people)