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(+1)

HAHAHAHA the twist at the end blew my mind

cant believe you went there

definetly worth my money, such beautiful game and story

how did you make the falling leaves make the sounds?

(+1)

haha thanks man!!!

i created a prefab which is an empty object with an audiosource which plays then deletes itself

then made a particle emitter which emitts leaves, and on the collision event i would spawn the sound prefab at the collision location

(+1)

awesome