HAHAHAHA the twist at the end blew my mind
cant believe you went there
definetly worth my money, such beautiful game and story
how did you make the falling leaves make the sounds?
haha thanks man!!!
i created a prefab which is an empty object with an audiosource which plays then deletes itself
then made a particle emitter which emitts leaves, and on the collision event i would spawn the sound prefab at the collision location
awesome