Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

haha thanks man!!!

i created a prefab which is an empty object with an audiosource which plays then deletes itself

then made a particle emitter which emitts leaves, and on the collision event i would spawn the sound prefab at the collision location

(+1)

awesome