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I really like the concept of a Magical Girl detective! Exploring and finding clues was neat, though I wish there was less finding switches, and more finding clues. As an RPG, it was solid, but not terribly out of the ordinary.

The maps were pretty huge, and thing that might help is a little more visual aid to figure out what you can interact with and where you can go. Though with enough searching, I did manage to do ok.

Audio wise, I really wish there was music throughout the game. It felt pretty empty and lonely during the exploration segments, and the silence didn't help.

I'm not sure if this is a bug or not, but when I got the red orb lit, it stayed unlit at the hospital.

Overall, great work! There's a lot of content here for a jam game, and I imagine there's even more considering I got stuck. (Shortly after the "evil girl" fight)