I liked the crow idea. It's an interesting take on the theme. I played with the controller and that all hooked up nicely. Once the game loop had settled in my mind I found it a nice game. If I had to give feedback I would say the movement could do with a little more fluidity. I have been playing a lot of Badlands with my son recently and it has maybe spoiled me. This felt a bit clunky compared to that. I also felt like I had saved myself from going to low but still triggered the fall state and that deprived me of a near miss that everything else seemed to indicate was successful. Any way all minor opportunities to improve this great game. Good work