Playthrough Thoughts:
The menu select text is really hard to read. The Logo is also really hard to read
The Studio logo go really really pixelated, I don't know if this is intentional, but it felt blurrier than intended
The Student dialogue scene: wish it had music right at the start, might just be a call that is misaligned.
So much dialogue o.O Good on the writer for developing such a large amount of content, but wow it is a large amount of content.
There is something off with the falling/gravity of the character, it doesn't feel as smooth as the jump aspect. Might be the speed?
Wish there was a jump sfx
I'm noticing the sfx are 2D in sound and not placed in the space, I know it is a side scroller, but it might be fun and more immersive if the sfx were set the space itself. Also her attacks loop sfx wise, if you could randomize it with a no repeat 2 and then add some pitch variation it would help it feel less repetitive
ooo a save feature! Nice!
Nice fades between tracks in the levels, whoa so much panning around my head in the cave looking room.
Dash! I wish the animation reflected it better and there was some form of particle behind her to show when dashing. But yay dash!
Overall though, you got me hooked on it. Fun simple Metroid style gameplay. Thanks for all the hard work!