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CPU : Intel core i5-7500

GPU : NVIDIA GeForce GTX 1050 Ti

RAM : 16 Go

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Oh wow. You have a newer graphics card than me, so it's likely down to your cpu. I'll look into this. I know we didn't really have time to set up LODs for most of the meshes so that's probably a big issue right there. I also have some other ideas for how to improve performance overall, but I think the LODs will probably fix the bulk of it. Thank you so much! You've been a big help!

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Indeed it is very likely to be LODs because lags appeared only when the camera had an angle that made a lot of objects rendering. There was absolutely not lags when looking at the sky or a map border for example.
Glad to help anyways ;)