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The overall coffee shop vibe is very cozy and hits the theme very well.  Because the play loop is so repetitive, I do think the target cost of decorations could have been lower to make game review progression faster.  Having now started to review other submissions, I had the same worry about my own game (oh no, most people might not even see the little surprise at the end).   In my case, I wish I had some 'auto-fill random tiles for remainder of quilt', in your case, deco costs could be lower, chance for customers to leave tips, partial payment (instead of zero) for incorrect orders.  The bell to serve the order may have made more sense on the far right to keep the sequence moving left-to-right.

The artwork was well done.  You put a lot of great work into this game and it shows!

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Thanks for your feedback! Lowering the cost is good advice. Like I've said to others, I think when I was testing I practiced too much and got too fast at making the drinks, leading to the higher estimates of what would be a good price. I now know if I do a similar game to this again I should lower my expectations a bit because through testing I've done it a million times, but others haven't. I'm glad you mentioned the bell because I wasn't sure if having to back to the other side of the counter would be frustrating or not, so it's great to have some feedback on that!

Thank you for playing and reviewing my game!