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I absolutely love this game. The idea and implementation are just perfect. I did get a bug where what I assume is a moving platform just didn't work so I kept attempting very long jumps over and over before giving up.

It is definitely my favourite game of the jam and I'm a little sad because it looks like a jam winner. 

Also, if you don't mind me asking, how did you get so many ratings? I've been scratching my head over my measly 10 ratings. Thanks anyway.

Thanks so much for checking it out, and I appreciate all your kind words. I will upload a new version fixing the moving platform bug after the rating period closes. 

This is my 10th jam, and I'm familiar with the disappointment of working very hard on a game and then getting next to no ratings. Here's what I've learned. Firstly, it's important to rate a lot of games and leave feedback. When people notice that you're looking at their games, they are more likely to look at your game. Secondly, it's extremely important to rate a lot of games in the first day or two. Unfortunately, a lot of contributors lose interest after that, so you have to get their attention as early as possible. Thirdly, when selecting games to rate, I sort by karma and work my way from the top. Contributors with more karma have rated more games, and are thus presumptively more likely to rate yours. Hope this helps!

Now that the rating period is over, I've uploaded a new version, containing 24 bug fixes and new features in response to community feedback. Feel free to check it out, and thank you again for sharing your feedback!