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(+1)

Very charming character sprite! I also thought the dripping bits from the icicles was a nice touch. The wind effect on the broken eggs(?) was very nice to look at as well.

I had fun, but I actually think you could make it a little more difficult! I play a lot of action platformers so maybe that's just the numbness of constantly dying in them (:P) but I bet you could get away with some fun "surprises" with the icicles and wind mechanic especially.

Another thing I found fun was trying to arc the fireballs correctly. That was really well implemented, I felt like I was learning the appropriate timing and trajectory to use to hit distant targets. Maybe a door switch or "turret" enemy could make use of that?

Great job, had fun! <3