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Thank you very mucho! I spent most of my time designing due to burnout from programming during the work week and I think it shows. I've got a lot more in mind for gameplay that just didn't make the cut due to the time constraints. No SFX either yet sadly.

I plan on adding pumpkins/soil with mechanics of their own, online/local multiplayer, items that can be collected from inside the plants, and combat between farming phases. Planning on making this a bit of a long term project and we'll see where it goes! ;)

Thanks again for the input it's really helpful.