Still a few weeks away. There have been some setbacks and some things may have to be delayed because of it. v0.16 turned out to be much more than I imagined it would be and is requiring 3x the work, if not more. I've created more characters, backstories, assets and environments than any other update, so that takes up a lot of time. On top of that, the amount of actors required for each event is increasing a lot lately. But I won't be half-assing anything!