A decent point-and-click shooter and an interesting attempt at mixing genres.
PROS:
- Controls were responsive and intuitive.
- Everything visually read well on the screen and there was never any confusion about where I was or what I needed to pay attention to.
- Intended path for the player is pretty well laid out so there wasn't much chance to get lost.
CRITIQUE:
- It would be nice to see any kind of upgrade to better incorporate some of the staples of the Metroidvania genre. Even something as simple as "now I fire double projectiles each shot" would check that box nicely.
- The player moves pretty fast and there are some rooms that have hazards/traps near the entrance so I definitely got shot a couple times right as I was entering a room because I didn't really have time to react before my ship was in the damage.
- Most of the room challenges turned into find the right spot and then pew-pew everything while sitting still. If some of the enemies had just a slight rotation rate on them that would negate the standing still aspect of that strategy and greatly increase player engagement in most of the rooms.