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(+1)

This is an interesting concept. I appreciate the tutorial under the help tab.

I _really_ like the explanation of how CO2 is a global resource and players have to kind of manage it together. 

I'm not 100% sure what the goal is exactly, though. I think it would be helpful if you could see the change per turn of your resources. For example, Money: 170 (+10) would indicate you're gaining +10 per turn.

I love the tile animations when you change tiles, that's really clever.

I think I'll need an explanation of "how to win", then get 3 other people in here to really appreciate it, but from what I can see, it looks really cool.

One more week of time for the game jam would have been great, but thank you for the feedback, these are good ideas that will find it into the game one way or another :)