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(+2)

Very cool game, nice job! I think the game would benefit a lot from increasing the height of the respawn plane with successfully reached checkpoints. Otherwise you always end up hitting scene geometry on the way down and have to manually jump off to get back to where you were before.
One time I even hit a checkpoint right at the start when that happened, so basically all of my progress was reset.

Also I climbed the vine at the start and kept pressing W, the game applied a constant force pushing me upwards so I was able to skip a decent chunk of the starting area. Maybe add an area around the vine, once you exit that you stop the character moving upwards...

(+1)

Great feedback, thank you! I did notice that climbing could glitch out sometimes and a check for whether the climbing surface is still present which automatically turns off climbing mode would have been a good idea for sure. A better checkpoint system is definitely a given as well! Thanks for playing. :)