First, scrolling needs to be added to the Hall of Fame, because at the moment the likes of this empire are not able to show how cool they are. Secondly, give me a cross to which I will nail General Grandtop for the destruction of the Great EMPIRE.
Viewing post in Ages of Conflict: World War Simulator comments
It is UNEXPECTED, but after the defeat of the Empire, they did not last for thousands of years. Thank you General, you doomed a great nation to endless local conflicts over five centimeters of disputed territory on a nameless river. General, you have cosplayed unfortunate Italy, and the dictator Spaghettilini and the cringe war in Greece are waiting for her from now on.
Grandline under the great Non-Carolingian declared himself the new Emperor of Grandburga and died. The inheritance was divided by nine sons. The restoration of the Great Grandburg Empire was in progress. On the anniversary of the collapse of the empire, a millennium after the fall of Grandburg, in 7547 from the birth of mankind and in 1514 from the birth of the great prophet-emperor, the end of the world was declared. The site with the simulation of this world has been disabled. End.
You came up with a very interesting system with rebels and nations. At its core, for now, this may reflect how empires have affected the world, for eventually some, if not all, of the world will be rooted in a single state. I believe this will work very well with the culture mechanics that will hopefully be added to the simulator soon. Look at this as a cellular automaton, a simulation of microorganisms: stronger colonies capture a petri dish, and after that, all living things in this dish will be related to that very dominant one. You can also borrow some natural processes and the micro world. For example, some microorganisms transfer part of their DNA to others, which can be written into the mechanics of cultures.