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Super duper cozy, upon first play I thought it was just a fun game that you got really ambitious in making, but then Mato pointed out it was a multiplayer game and THATS when it clicked!

We both had a nice time playing the little mmo together :)

This is a really lovely concept, and feels like a great prototype for 2 weeks! Super impressed by the online functionality too! 

We both thought it was a nice and lovely experience, super swell job!


-Mopi

Thank you! I'm glad it actually got played as a multiplayer! Did you by chance let the timer count down to see what happens?

No, we werent on for that long! Probably around 10-15 minutes (plus mato got busy chopping wood and fueling the campfire!)

I forgot to mention it in my first comment, but I did want to say this would 100% be a comfort game I could while the hours away in if you continue to develop it, so I hope you do :)

Anyways, what happens when the fire runs out?

(+1)

Begins getting later in the day with colour changes in the sky, with extra skeletons that start invading the peaceful area. This is why you need to add logs to boost its time.

I'm definitely going to carry it on after the jam and add user sign-up so that you keep your stats. add an exp system so you can get more resources and collect better types. I plan on adding, for example, copper, tin, iron, coal etc and the same for trees. I want to have an actual inventory so you can sort items and use them when at the fire etc.

Awesome!! Consider me a fan :D

Dropped a follow so hopefully I'll see it when it comes out!

-Mopi

(+1)

Thanks, I'll give you a follow also :)