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(+3)

I'm a sucker for puzzle games so I loved playing this! I think this was your first gamejam, right? I'm very impressed by what you've managed to create! The mechanic is simple to pick up, but can become very complex very quickly, and I think the levels were designed well to facilitate that. It's not easy to design puzzles, especially during a jam, so 5 good ones is quite a feat. The only tip that I could give is that it's a bit repetitive when the same song starts over with every level you load. This is probably because each level is it's own scene, but I'd recommend you look into 'singletons' in Unity. It's a programming pattern that makes sure there's only 1 of something in a scene. That combined with the 'DontDestroyOnLoad' feature will create a nice music manager that will exist throughout all of your scenes, so the music can continue playing, even after loading a new scene. Good job on making this game and I hope you keep on jamming! Thanks for participating!

(+1)

Thank you so much for the detailed feedback! I was able to do some pointed research today and solve the problem! 

I now have consistent music throughout my game on my offline version at home, and I'll be able to bring this new wisdom to future jams!  

(+1)

Hooray! Cheers to learning new things :) If you want you can upload the new 'fixed' build since this is technically a 'bug'. Your call!

(+1)

I'll keep this one as it is a competition and the poorly coded music is the more accurate reflection of my skillset at that point in time, but appreciate the offer, thank you!