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(+1)

thanks for playing and the feedback,

I made efforts to avoid the player getting stuck and tested as much as a I could so apologies that happened,

it doesn't work diagonally with keyboard which is annoying, still getting used to the new unity input system so didn't get to implement a fix, but good to know its something I need to fix once I get my head around it

(+1)

The new input system is the bane of my life, so I feel you. The input worked perfectly on my computer for my game, but not on some others, or in the browser build. After spending hours trying to find a fix, I switched back to the old input system.

(+1)

yup. This project was the first time I've booted up unity in quite a few months, I tried to learn the new system so this is game has a bit of a mash up. I see the benifit of the new system especially across multiple platforms, but there's so many massive features unity drops and changes and updates on a regular basis it just gets tiring