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 ive just realised why i couldn't find your first game... the names different... 100% going to play that... the game was rather cluttered with objects/symmetry i felt everything was in the way and i felt i didn't have much direction at the start other than use the battery and the button, the elvator wasnt slow enough to just walk onto moved too quickly, i mention it below, and when the new objectives occurred they seemed obnoxiously large and in the way, i felt a smaller banner would've sufficed for such a small amount of text, i also found there to be Zero horror in the demo, not sure if this is because of how early in the game it is or just because its a demo. The settings do not work and it has some issues with starting up and seems to be very temperamental, caused the pc to crash oddly (im running 2060 super 16Gb RAM octacore i7 so somethings abit funky not to be rude) i really enjoyed the game other than that, i loved the scenery, the flowers, the aliens, the glowing crystals in the cave, it needs alot of TLC but its got alot of potential, heres the video review (my first) i hope you find it useful... more useful than my typing haha 00:00 - 14:52. 2.5/5 stars due to not being able to guage the horror aspect.

Thanks for your feedback and review. I enjoyed this video - it  looks light and funny. Also it is nice Jam  driven  by the awesome  idea of making feedback.  It was very usefull for me to see your opinion and reaction on particular moments of the game. It was made as an Epic MegaJam 2022 submission and has a lot of work to do. 

I developed and run the game on  GTX 1060 6GB, Ryzen 5 1600x, 16 GB RAM.  So your experience show me I have to adapt the game to  different systems.

I have recorded a full walkthrough (on GTX 1060 6GB, Ryzen 5 1600x, 16 GB RAM) to show what I  wanted to make.

It is cool experience!