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This game was really well made, hard to combo with a mouse in some instances but was still really fun to play, you did recommend a controller though tbf. I loved the art style, didnt seem buggy or clunky. music was very on beat, reminded me of trek to yomi, though i wouldve liked to hear abit more dynamic and diverse music as you go through maybe altering with enemies, but thats just me, its great either way, tutorials were greatly detailed. nothing bad to really report, only think i would ask to improve is the lore or story of whats happening but once again could be that its a demo and you intend to have the full game have a story. i added more fresh detail on my (first ever) video review. 14:53 - 26:46 link below...

Thanks for the review, especially the video, it is always helpful to see others play and things I can improve.

Story is coming! I will be looking to build out some character back stories and flesh out the plot very soon. Might be a while before its actually in the game (or demo) though. Music is mostly placeholder at this point. As you mentioned it also needs some more dynamic event music for fights etc.

Interesting points about the mouse. I tend to develop/test a lot with mouse/keyboard as it is quicker but I do have the dodge key mapped to my side button which helps a fair bit. I might need to reconsider the defaults.