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Movement was really awkward for me.  Pressing up or W would cause the character to studder and go at an angle.  Didn't move smoothly or in a straight line.  Sounds like that might have been just a ME problem though.

Art and concept are cool.  Was wondering why I wasn't getting hurt until I noticed they were attacking the hotel itself.  Oops ;) I like that idea

Thanks a lot for the feedback! Most people seem to get confused with our controls, feedback clearly points out that should be our first priority on next iterations/future games.