In case you're still interested, I fixed the bug
Adam Tyler Noe
Creator of
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Much like tafode, I couldn't get it to work on PC or Mac. Just wouldn't recognize my camera on either laptop.
His suggestion for using the phone was good though. At least I was able to get it started...but tried several times and lost pretty much instantly. Pack of little dinos moved maybe a few pixels when I was leaning as far as possible...and all got crushed in one go. (probably the screen size didn't help me much)
Really ambitious trying motion controls though. I don't think I could do it :)
The title screen was a great start. I loved that.
The game controls are a little difficult though. I had a hard time with slopes and jumping. For example, I was stuck in the first "hole" in the tutorial and kept sliding back in. Or jumping from a slope was a momentum-killer.
The animation is great. The shadow effect behind the bushes was a nice touch too.
I played for 2.5 minutes before being rudely interrupted by children and didn't encounter any other dinos. But I have to say...it was enjoyable just eating, drinking, and exploring. Just living life as a little dinosaur. Kinda relaxing. I'll give it another go later to see how long I last
Played on phone, which is probably the way to go. Enjoyable and simple to figure out. Everything was responsive and polished. Got 7K score...but I might have been lucky because I kept doing worse on each playthrough ;)
Only thing I would suggest would be to have an obstacle that REQUIRES the sliding. For the rocks you can slide under, you can just as well just hop over them. I tried to treat them as slide-only and it makes it more challenging for sure.
Good work
So I tried the game and have a few suggestions on how it could be improved.
The first time I played, I got destroyed. Wasn't even close. Second time, I defeated 2 guys and it was satisfying. On the "fight screen" where it shows the hp of you and the enemy, I think it might be good to give a little more information there. Maybe have the player on one side, and the enemy on the other. And if there are any background stats (like attack, defense, etc), display those so I know if I should run away or stand to fight.
Oh...and when I went to the town and selected Temple, it crashed :( I assumed it was supposed ot heal you maybe? Maybe a little message on what that does would help
Music is great, btw. Game was enjoyable once I started actually winning fights ;)
I feel like this needs some more depth. Everything on the right side of the page seems unnecessary/unrelated to the gameplay itself. Or maybe I missed something.
Maybe include currency, energy levels, materials or something that needs to be balanced. Otherwise it's just blackjack with a story attached to it
HOWEVER... if this is meant to be geared towards kids, the gameplay is perfectly fine then. In that case I would spend time on art. Some early kid games are super basic and this would actually work well for that as long as there is something cute, fun, flashy for them to look at
Got a chance to play it. Pretty fun once I figured out the rules
I was a little unclear as to whether you get +1 reputation every turn for the Cafe or if it was a one-time boost (I think it's one-time, or probably should be if it isn't)
I had to use scratch paper to keep track of my maint costs and income. I think you could remove the extra instructions on the Dinoplot sheet and allow for some space for notes. (I have a bad memory so I had to keep counting the maintenance costs...eventually just wrote it in the margin)
Good job, I enjoyed it
One issue my kids noticed, if you lose (health goes to zero) and you try to play again, it seems the health doesn't actually reset. So you get hit once and it goes to -1. Try again, hit once and -2 and so on.
Other than that I like the look of this game. Good controls. Really liked the mom pterosaur clearing the way for her baby. Super cute characters
Would be nice (if you continue to work on this) to have a main menu/start screen to go back to when you win or lose. Maybe add some sound and do a little more with the graphics. Have your kid record a few sounds...I think it would go great with it.
Though I don't like tower defense games generally, this is pretty well made and it shows. The unit stuff works well. Commanding the units (especially when you have dozens) is pretty satisfying
Should have been arrested for chopping down trees in the middle of town
I'm impressed by how much you crammed in here. Mini games, pushing blocks, quests. Only thing I would have liked was a reminder for the mini games on what the objective was. I was trying to jump on crows before thinking to avoid them and look for the scarecrow, for example. I have a terrible memory
Could use some colliders in the fog at the edges of the level so I don't run past them. And you can walk through the houses as well.
I love the look with the film grain and the colors. Very soothing/calming. Did you create the models? Very nice
Will try this again when you update it with the crafting (I hope you are!)
I like the idea of trying to cram as much as possible before having to go somewhere (story of my life)
Struggled with leaving certain areas though. For example, looking at records...I couldn't stop and go back to the room. Same with the closet. I liked the album covers, btw
And does that poor dog only have 1 ear?