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loved the nordic vibes I got from this.  I did need to look at the walkthrough on the itch page, but it was more because I was crunched for time.  I was very surprised to learn that you hadn't mastered variables (I thought the Liam Davies games must have relied on good execution of variables and switches), so, excellent job learning this, it will take you far :)

It's always a great pleasure to play your thoughtful works, thank you very much for submitting to the jam!

I think if you went back to talk to Udde and Magda after you found the rope you would’ve been able to reach Mats without the walkthrough. But I’m happy you managed to get the entire game in your playthrough video.

I’m embarrassed to admit that I didn’t use variables in my previous games. Any time you talk to a certain character the player teleports to a copy of the world map where I altered the conversations. 😅 Reach another “trigger” point in a conversation and you teleport to a another modified copy of the world map and so on. I could’ve saved myself so much frustration if I just sat down to read the manual. The Purrfect Crime had almost nine copies of the main map.😂 But at least I fully understand how it works now. 🙂