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Nice 1 hour adventure... it's creepy and psychedelic, and the shooting is pretty good. I liked that the game mostly didn't waste my time (more on that below). A lot of different settings are packed into this, which were all interesting to discover and gave a sense of traveling a long way despite the game being relatively short.

Here's what I think could be improved in the sequel:

- Parts of the artwork felt unfinished to me. Some of it could be intentional, but in any case I felt that the red spirit gun-thing as well as the bullets would be nicer to look at with some sort of texture to them, even just pillow shading. Another thing that stood out to me was the blue village houses.

- Most of the game flowed along nicely, but a few spots kinda stopped the momentum. The first was the "obstacle-course" area where you dodge patrolling squares and spinning fans. It wasn't horrible but I would rather have been shooting stuff than waiting for the squares to go by. Also a couple of times there was a save point right before a mandatory dialogue. Again I found myself waiting for something, when I'd rather be playing. Thankfully these cutscenes were never super long anyway, but perhaps a "skip all" button or something would help to get back into the action.

- The shooting was good, but there wasn't enough to shoot at! I honestly would have been happy with some of the areas just going on a bit longer with larger groups of enemies. I appreciate that the bosses never overstayed their welcome, but the rest of the game felt like it wasn't providing enough resistance.

Well I think that's about it, nice job and I'm looking forward to the sequel!

Thanks for the feedback!

There isn't gonna be a sequel, but im keeping the feedback in mind for future games.

Happy you mostly liked the game though :>